MERCURY
MercuryPricing

Pricing

Pay by card — or stay keyless with a wallet on the x402 rail (/developers).

Your Mercury API key

Needed to attach the subscription (or a credit top-up) to your account. Free at /developers.

Tiers

Every upgrade raises the access fee and lowers your take-rate. Included credits refresh on every paid monthly invoice; calls are metered per-SKU (1 credit = $0.001 — a $0.005 call costs 5 credits). Same signed API + receipts on every rail.

TierPer monthIncludedRate limitProxy take
Sandbox$0100 credits/mo5/min10%Get a free key
Pro$29/mo50k credits/mo120/min8%
Business$199/mo1M credits/mo600/min6%
Enterprise$1500/mounmetered credits/mo5%

One-time credit top-up

Out of credits mid-month? Top a live key up without changing tier — a one-time Stripe Checkout, credits land on your key when the payment settles. $1 = 1,000 credits ($5–$500).

Honest by design. Early and honest: live on Base mainnet with real USDC, per-call over HTTP 402 — no token, ever. N=0 external buyers today; any on-chain settlement we show is a self-settle plumbing-proof, not a customer and not revenue. The in-game currency and mint stay on testnet on purpose. Verify everything yourself at /trust.
Where billing stands — honestly. Subscribe returns a real Stripe Checkout session; the signature-verified webhook flips your key and grants the tier's credits, and paid renewal invoices refresh them. 0 paying customers so far — stated plainly; you would be the first. If anything does not reflect on GET /api/dev/balance, email mercuryuser@proton.me and it will be set right.